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  1. Unity
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  3. Unity Digest 2/28/25

Unity Digest 2/28/25

Friday, February 28, 2025 at 1:00 PM, by Lauren Saloio

Hi Unity Users! Keep reading for some helpful documentation updates and announcements about Unity.

UPDATED DOCS ✏️

  • Software Management was updated to include a section on how to build software from scratch
  • Troubleshooting was updated to include additional information on how to solve SSH connection errors

ANNOUNCEMENTS 📢

⚙️ New hardware alert! Three L40S nodes and one A16 node added to Unity

Unity has been upgraded to include three new nodes with 12 Nvidia L40S GPUs, four on each node. We have also added one node with Nvidia A16 GPUs. These additions are now included on our Node Features (Constraints) page.

📢 More extensions for scratch space are now available

We have increased the number of extensions for scratch space from three to five. Learn more about scratch space.

💡 Use the MPI constraint to ensure consistent CPU type

In Slurm, --ntasks, -n​ sets the number of tasks, defaulting to 1 per node. If using MPI and not specifying a number of nodes, include --constraint=mpi to ensure a consistent CPU type, which is important for performance. Learn more on our Overview of threads, cores, and sockets in Slurm for HPC workflows.

❗ Reminder: /project snapshots are now available

In addition to /work and /home, users can recover files for /project. The documentation on snapshots has been updated to reflect this change.

🗓️ Missed the Unity Onboarding Workshop? Catch up here!

You can find the link to the recording on the 2025 Spring Onboarding event page.

Last modified: Monday, April 14, 2025 at 1:10 PM. See the commit on GitLab.
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